| Play Testing | |
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Aramis Grimm
Posts : 51 Join date : 2010-02-27
| Subject: Re: Play Testing Wed Mar 24, 2010 11:18 am | |
| Aramis Grimm emerges from the shadows of a corner table. He had entered the tavern late in the evening and most likely would not have been noticed at all if not for his companion. He has in tow a rather attractive half elven druidess, who carries a rather peculiar arrangement of local flowers surrounding a scraggly looking four leaved plant with a sad yellow blossom, all wrapped in a leather "planting pot". Grimm sends the glowing young elf woman ahead stating he will meet her by Goliath in a few moments. He directly approaches the bumbling elf and flatly states he will join. Before the elf can spew any drivel Grimm halts him an abrupt hand and states. "Square up the few silver for my meals with the innkeep, and advance the rest of my share to the minstrel to procure supplies. I will join you in the morning to depart." He then turns to leave, halting for a moment to wave Willow over. He relays a good bit of information to her in a hushed voice and leaves the Inn. | |
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The Drunken Bard
Posts : 37 Join date : 2010-03-15 Age : 46
| Subject: You can't always get what you want Wed Mar 24, 2010 11:21 am | |
| That works for me. I'm onboard. | |
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Aramis Grimm
Posts : 51 Join date : 2010-02-27
| Subject: Re: Play Testing Wed Mar 24, 2010 11:41 am | |
| As Grimm leaves the Inn, a rather strong smell of Cinnamon, flowers, and something wild lingers in the air....... | |
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Elder Scribe Admin
Posts : 127 Join date : 2010-02-22
| Subject: Re: Play Testing Wed Mar 24, 2010 10:54 pm | |
| In the morning you find a wagon pulled by two oxen out in front of the Sun and Fiddle, as promissed. In the back of the open top wagon there is a canvas bag with 220 Silver Pieces. It is not too late to explore the town. You should gear up and decide which destination you are going to head for. | |
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The Drunken Bard
Posts : 37 Join date : 2010-03-15 Age : 46
| Subject: Re: Play Testing Wed Mar 24, 2010 11:15 pm | |
| Redwolfe will give Grimm and his companion their coin when he sees them. I'm going shopping, anyone need anything? Extra arrows? I'm getting food from the bakery, some clay pots from the potter, a dozen gallons of ale and beer, some rum, winter blankets, bedrolls, some rye, a few large sacks, a tent, some gin, some firewood for the meadows, some throwing daggers from the blacksmith. I'll have him go over the oxen and cart while I'm there. At the bakery, the smell of warm cinnimon from the caravan overwhelms you. Normal food stuffs can be purchased at normal prices: Food Stuffs He has sweet rolls that can be bought for 4gp and increase your energy when consumed. For 4 gp he also has goodberry muffins that aid healing. A few Apprentice recipies can be bought for 75gp. spices and firewood prices 1 pd bag of flour 2Copper Pieces
The potter is one of the few full blooded elves in the town and will sell small pots(1 gallon) for 50 sp . Very lage containers are 4 gp.
The blacksmith also carries some winter supplies: Winter Blanket: 5sp bedroll: 5SP tent small 5gp tent large 25gp
He says your wagon is fine, but extra wheels never hurt anyone: 5gp | |
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The Drunken Bard
Posts : 37 Join date : 2010-03-15 Age : 46
| Subject: Willow & Fletch Thu Mar 25, 2010 2:29 am | |
| You two saw that map. How long do you suppose a round trip to the evil wizard stronghold and back would take? Just want to know how much ketchup I'm going to need to buy. | |
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K
Posts : 45 Join date : 2010-03-15
| Subject: Re: Play Testing Thu Mar 25, 2010 3:39 am | |
| I got this one. A fortnight.
It will indeed take a fortnight to get there and back without any problems. | |
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Elder Scribe Admin
Posts : 127 Join date : 2010-02-22
| Subject: Re: Play Testing Thu Mar 25, 2010 6:50 am | |
| The party buys their gear, and sets out: Inventory the Wagon Now, and update your inventories: | |
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Aramis Grimm
Posts : 51 Join date : 2010-02-27
| Subject: Re: Play Testing Thu Mar 25, 2010 8:10 am | |
| Grimm steps forward and takes half the gold offered him. By the cart are his warhorse and dogs, but noone else. He was leaning on the side of the Inn watching the goings on. With a rather sour frown he proclaims "So is that our destination then? The wizards cave in the cliffs?". He thinks on this and says "you need to buy your gear with certainty as the kobhold ruined towers will need special provisions to cross into the dessert. Same with the mountain cliffs."
Aramis glares hard at a passerby who lingered too long for his liking. "Join or keep moving".
Aramis returns his attention to the assembled group. "Where are the minsrel's promised two?" | |
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The Drunken Bard
Posts : 37 Join date : 2010-03-15 Age : 46
| Subject: Cheeky Thu Mar 25, 2010 8:26 am | |
| I thought your druid friend was coming with us?
The wagon's inventory can be found in the Camp section. Feel free to add anything. | |
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Elder Scribe Admin
Posts : 127 Join date : 2010-02-22
| Subject: Re: Play Testing Thu Mar 25, 2010 1:57 pm | |
| The drunken bard happily contacts the blacksmith, the baker, and the potter placing orders. As the wagon is filled it is found that there is a 925SP debt. Redwolfe spent all 470 SP of the groups wealth, leaving 455Silvers (45.5GP)unaccounted for. The Marshal is about to fine Redwolfe and send the merchandise back, when a druid from the construction site approaches. He says, that your debt will be paid, if Willow will do a favor for Krell, a druid from the Forgotten Forest.
Willow leaves with the druid to meet Krell, after only a few moments she returns and hands the marshal an opal. Willow says this should cover the remaining debt and a little more for any trouble. To Grimm, Fletch, and Redwolfe, "You will either have to wait for three days, or leave without me. Leave word for me with the druids." With that she returns to the druid's temple grounds. | |
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Aramis Grimm
Posts : 51 Join date : 2010-02-27
| Subject: Re: Play Testing Thu Mar 25, 2010 2:18 pm | |
| Grimm does not look amused as the scene unfolds. He flings his "share" onto the wagon, shaking his head. He then empties his money pouch onto it as well.
"I have neither wanted or partook of this fiasco, yet through association, you have managed to disgrace me in the eyes of these townsfolk."
Looking at Fletcher and Willow, "I insist someone else handle the finances in the future."
He turns to the druid and thanks him, but says he does not feel comfortable letting the druids settle this. "While the offer is kind, I feel we must rectify this "oversight" before we agree to anything.
Grimm then heads over the blacksmiths. | |
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Aramis Grimm
Posts : 51 Join date : 2010-02-27
| Subject: Re: Play Testing Thu Mar 25, 2010 2:22 pm | |
| Grimm asks the constable to return the opal to the druids as soon as he is able to cover the price.
The constable pockets the gem, and says "We'll see." The druid messenger says to Grimm: "It is not us you are endebted to, but Willow. She is working with us for a time and it is her coin that settled this not ours." | |
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Aramis Grimm
Posts : 51 Join date : 2010-02-27
| Subject: Re: Play Testing Thu Mar 25, 2010 2:54 pm | |
| "I will not be endebted." You see Aramis make an arrangement with the blacksmith and remove his barding from Goliath. Goliath seems aggitated by this, but much less so than Grimm. Grimm then returns to the constable and buys back the opal. He then hands the druid back the opal and states "Upon Willow's return, give this back to her. It is now hers. Tell her I will await her arrival to depart on our misson."
The messenger says, "That is kind of you, I will put this with the rest of her things." and wanders off.
Grimm turns to the InnKeep and flings a small pouch of coins his way. "Please take care of these oxen and store our gear until her return. This should also be enough to cover room and board for the others for three days." He gathers up his animal band and says to the druid, "You will know where to find me, if you should need me until then." Turning once more to the constable and the innkeep he states, "I have made good beyond my debt, if the others once again stray into folly, let it be known, I am no accomplice."
The inkeep nods at Grimm and sends a stable boy to gather up the animals.
Grimm then heads towards the Druids grove. | |
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Elder Scribe Admin
Posts : 127 Join date : 2010-02-22
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Aramis Grimm
Posts : 51 Join date : 2010-02-27
| Subject: Re: Play Testing Thu Mar 25, 2010 4:26 pm | |
| That afternoon Grimm returns to the inn with a small boar in tow of Goliath. The cost of his prize is high as the Great Dane, Stone is seriously injured. Aramis carefully unloads him and carries him up to the room. He leaves Brutis to watch him as he stables Goliath and works to make arrangements for the boar. Later that evening he is seen escorting the glowing young elfess to his room. He sends her ahead and aproaches the elf at his table. "Just as I will not be indebted, I will not have you in my debt either. Half of this ventures cost, is at my expense so far. Understand the cart and oxen pulling your supplies are mine." With that he leaves and heads to his room where neither he or the elfess are seen until morning. | |
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Tink
Posts : 37 Join date : 2010-02-24
| Subject: Re: Play Testing Thu Mar 25, 2010 11:58 pm | |
| The wagon looks like a portable kitchen.. | |
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The Drunken Bard
Posts : 37 Join date : 2010-03-15 Age : 46
| Subject: Drunken Rage Fri Mar 26, 2010 3:43 am | |
| Redwolfe was flooring his daughter's bedroom and missed all this fucked up shit that happened last night. He overhears Grimm talking to the fucking retarded elf and comes over. Red tea bags the elf and says, "Know this cock sucker. Those are my supplies and those might be his oxen, but that also my GOD DAMN WAGON. If I ever see you again, I'll kill you."
Red then goes and fucks the hottest girl in the bar. When he is done, he'll fuck the next hottest girl and then he'll sing a song about it. Then he wanders over to the barkeep and tosses him how ever much fucking money it takes to buy everyone a drink. And guess what bitches? I just bought the nicest fucking horse in this God forsaken town. Add it's food to the supply wagon. If the blacksmith or the town cop even look at me funny, I slitting their fucking throats.
Now I'm going to the bakery. As he walks in the hot young baker chick looks up and smiles, "Red, it's so good to see you again. You looked pissed. I heard about the complete misunderstanding that happened yesterday. Here, have a cookie. When you are done, you'll feel right as rain." Red has the cookie and feels much better. "Hey, I learned a new recipe. It's death breath omelets. Want me to teach you?" "Sure Redwolfe, that's awesome and here, I'll teach you how to make these yummy manna muffins." After they teach each other the recipes, they fuck and then he sings a song about it.
All Redwolfe is doing until then is fucking hot chicks in town. Redwolfe was preoccupied for most of the morning from the effects of too many booze the previous night and lusty busty barmaids that looked a little more charming then than they do now. When he is finished with...seconds, thirds, whathaveyou, he enters the village square to discover the commotion. He demands to see the list of items purchased and notes a few mistakes on the blacksmith's part. Redwolfe covers the remaining runnover from his personal funds and demands that everyone aknowledge that the cart and belongings are now his.
He tries to calm down and enters the bakery. The sound of his mandolin can be heard stumming with passion. A good while later he exits with a much better disposition. | |
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K
Posts : 45 Join date : 2010-03-15
| Subject: Re: Play Testing Fri Mar 26, 2010 3:57 am | |
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Elder Scribe Admin
Posts : 127 Join date : 2010-02-22
| Subject: Re: Play Testing Sat Mar 27, 2010 1:22 pm | |
| Three days pass and the caravan sets out. Willow looks quite fatigued from whatever work the druid's enlisted her for, but on the first day out attempts to make Fletcher's Promised Bow. Using the map you set north for the Pass directly above Ithyank. It will take 2 days just to reach that point. From there you must make a choice, North East to the towers and into the Grimm Valley Desert, or North West along the Moutain Range and into the semi arid Troll Bank Forest.Bow: - Elder Scribe carried out 1 launched of one Profession-Master :
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Elder Scribe Admin
Posts : 127 Join date : 2010-02-22
| Subject: Re: Play Testing Sat Mar 27, 2010 1:23 pm | |
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Elder Scribe Admin
Posts : 127 Join date : 2010-02-22
| Subject: Re: Play Testing Sat Mar 27, 2010 2:37 pm | |
| The first day out of town just as Willow is finishing the final touches on Fletcher's Bow, Redwolfe spots 4 medium to small sized humanoids hovering over another humanoid lying on the ground. | |
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K
Posts : 45 Join date : 2010-03-15
| Subject: Re: Play Testing Sat Mar 27, 2010 7:46 pm | |
| Fletcher admires his new bow. "Thanks Willow. You're a champ. I'm going to name my bow Sweetness!"
Fletcher wants to try out his new bow. He asks Red, "Which of these flying evil creatures need killing, and which of these less evil creatures need saving? I hope it isn't the already dead evil creature that needed saving"
Did I get a horse too? | |
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The Drunken Bard
Posts : 37 Join date : 2010-03-15 Age : 46
| Subject: Kill them all so I can skull fuck them. Sat Mar 27, 2010 9:35 pm | |
| Red says to Fletch, "Kill them all and let the gods sort it out." Red notices that Willow looks tired. He listens very carefully, but he can't hear her whining. He says, "You are alright Willow. Back there in town when you thought there was a problem and you were given an opportunity to help, you did. You didn't bitch and moan about how you were personally fixing everything. I didn't have to suffer fifteen posts from you complaining about all the work you HAD to do, and about how much you were personally sacrificing to help fix a problem that you didn't create. Thanks."
Red smiles broadly and says, "Let's see what this baby can do." He spurs his faster than lightening horse and takes off, disappearing over the horizon. | |
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Elder Scribe Admin
Posts : 127 Join date : 2010-02-22
| Subject: Re: Play Testing Sun Mar 28, 2010 3:39 am | |
| Redwolfe is first on the scene of 4 goblins hovering, as in lingering, over a human lying on the ground. Combat: To move in to melee range will take 5 AP. | |
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